Monday 31 March 2014

News: Atelier Shallie: Alchemists of the Dusk Sea character & story info

News continues to trickle out on the latest Atelier release, with Story & characters being recently described with a bunch of screenshots released to go along with it -

One girl wishes to have her dream come true.
One girl wishes to save her hometown.
Both their wishes will take them to the sea of dusk.

The water sources are going dry, the plants withering, and the animals are going hungry. The once blue sea became yellow sand and those living in the sea lost their homes.

Even so, the sunlight still continues to shine and there is still moisture on the ground, even if only a little. But it will dry up mercilessly. Slowly, but surely, it will certainly fade away. The world of dusk.


In a sea of gravel, the willpower of the people living here has died out. Still, the town of the oasis is shining brightly, and two young alchemists met there.


They make their modest livings through different means. And in doing so, they might conflict with each other and even sometimes get out of hand, but nonetheless, they will keep moving onward and 

upward.

Shallistera (Age: 16, Occupation: Boat Family Alchemist, Blood Type: A, Height: 155cm, CV: Kotori Koiwai) – The daughter of a ship family leader. Her family has continued to protect the ship since ancient alchemical times as a relic handed down from generation to generation. She is searching for a way to save a village on the verge of life and death in place of her father, stricken with an illness of his own, and seeks support in a faraway oasis town. She heads out with her sights set for the town of Strard.
Shallote Elminus (Age: 18, Occupation: Poor Subcontracting Alchemist, Blood Type: B, Height: 162cm, CV: Sumire Uesaka) – A young girl who runs a studio in place of her late father. She doesn’t have much aptitude nor experience, yielding little profit, and barely gets any work aside from subcontracting jobs. Because of this, she’s known as the “Wannabe Alchemist.” Although she hasn’t figured out how she’s going to realise her ambitions, she does her mixing from items she comes across everyday and manages to live her daily life fully in spite of her income. Without thinking too much of the consequences, she sometimes tends to go berserk.

The game will be continuing with the dual protagonist mechanic from the Atelier Escha & Logy: Alchemists of the Dusk Sky release, but will also be adding in much larger fields for exploration and introducing a controllable camera. Refinements to the crafting system from Atelier Escha & Logy: Alchemists of the Dusk Sky & a new Life Task system round off some of the improvements mentioned so far. A western localisation is still to be confirmed, but the title is expected to release in Japan on June 26th.

 In-Game screenshots available at [Gematsu] & [Siliconera

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